Jan 19, 2007, 03:57 PM // 15:57
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#81
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Wilds Pathfinder
Join Date: Jan 2006
Location: Hastings (UK) / Latham (USA)
Guild: Freedom Fanatical Scots [FFS]
Profession: E/W
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Quote:
Originally Posted by Dragannia
Are you kidding?
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Em no, Searing Flames and Sandstorm are both miles better than Ether Prodigy. In fact, even Shockwave is better than Ether Prodigy. Not to mention Invoke Lightning, Blinding Surge and several others that I can't think of right now. EP is overrated, simple as that.
Anyhow, biggest buff; see above comments. (ie, giving eles decent elites, as well as buffing the old "mind" spells.)
Biggest nerf; (for me,) Tigers Fury 33% > 25% attack speed decrease, making it totally unviable to run on a warrior, (I don't use an IAS anymore.)
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Jan 19, 2007, 06:22 PM // 18:22
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#82
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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The biggest nerf was signet of ghostly might. I wish You could still one shot guild lords.
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Jan 25, 2007, 05:28 AM // 05:28
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#83
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Frost Gate Guardian
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Biggest nerf period: Sand Shards.
Sand Lasers was the most powerful build, period. PEW PEW PEW PEW PEW PEW
They should have "Old Sand Shards" weekends instead of these silly iffy double/triple-drop themes. Just throw any pretense of balance out the window.
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Jan 30, 2007, 12:32 AM // 00:32
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#84
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Jungle Guide
Join Date: Oct 2005
Location: Wessst Siiide, USA
Profession: Mo/
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Biggest Buff: Destructive Was Glaive for 2 days during the test weekend when it was doing some 40% armor penetration.
Biggest Nerf: DwG when it got reduced to 5% AP by the last day of the weekend.
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Feb 07, 2007, 07:09 AM // 07:09
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#85
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Academy Page
Join Date: Jun 2006
Guild: Wasuremono Kanji Banzoku [EVGA]
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Nerf- Protective Bond
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Feb 15, 2007, 06:03 AM // 06:03
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#86
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Academy Page
Join Date: Nov 2006
Guild: BAPE
Profession: R/Mo
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I kinda liked Glass Arrows' new buff. +19 damage at 14 Expertise =P.
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Feb 17, 2007, 07:14 AM // 07:14
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#87
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Pre-Searing Cadet
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I stopped playing for a year because of the prot. bond nerf.
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Feb 17, 2007, 10:11 AM // 10:11
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#88
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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Nerf: When i first saw this thread, Veratas Sac came to mind. Before its nerf it was used on EVERY MM skill bar, now after the nerf, anyone that can read can see how usless it is. I mean yea Prot Bond was a HUGE nerf but it still serves its purpose, not only is Veratas Sac nerfed into Oblivion, but its also bugged.
Buff: Icant really think of one right now but from reading everyone elses posts, id have to say SV or The new Ele elites. (If i think of one later ill post it)
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Feb 21, 2007, 11:20 PM // 23:20
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#89
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Frost Gate Guardian
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Quote:
Originally Posted by Osi Ri S
Veratas Sac
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And they gave us an insane Blood of the Master. The most powerful skill in the game, PvE wise.
Blood of the Master is definitely the most buffed PvE skill ever.
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Feb 22, 2007, 12:34 PM // 12:34
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#90
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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I would rather have Veratas Sac back....
BotM just teaches us to spam the hell out of our skills...no fun playing MM anymore...well not AS much fun.
Veratas Sac just makes the game less tedious...but it's nerfed to crap now. grrrrr
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Feb 23, 2007, 02:54 AM // 02:54
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#91
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Moa Bird Cultist
Em no, Searing Flames and Sandstorm are both miles better than Ether Prodigy. In fact, even Shockwave is better than Ether Prodigy. Not to mention Invoke Lightning, Blinding Surge and several others that I can't think of right now. EP is overrated, simple as that.
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I really hope you're being sarcastic.
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Feb 24, 2007, 12:32 PM // 12:32
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#92
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Wilds Pathfinder
Join Date: Jul 2006
Location: UK
Profession: W/
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greatest nerf=chain lightning, spirit bond, avatar of grenth
greatest buff=shield of deflection, eruption
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Mar 13, 2007, 10:22 PM // 22:22
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#93
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Pre-Searing Cadet
Join Date: Mar 2007
Guild: Leper Colony [ROT]
Profession: N/
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Quote:
Originally Posted by Arkantos
I really hope you're being sarcastic.
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Ether prod really isn't that good. Ether Prism is miles better.
At any rate, biggest nerf was probably black out. Used to be that it didn't drain adrenaline, so warriors could blackout monks then beat them to death while they stood by helplessly. *edit* Chain Lighting spikes were leet till it caused exhaustion */edit*
Biggest buff...that's real tough. The mind skills of eles are pretty good. Spoil Victor was huge.
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Mar 13, 2007, 10:54 PM // 22:54
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#94
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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Biggest Nerf (PvE):
-Minion Master only allowed to have a maximum of 10 minions.
-AI changes and the effect it has had on some of the elementalist skills
(I know both of these aren't skills but I felt they were worth mentioning)
-Prot Bond on your 55
Biggest Nerf (PvP):
-Tigers Fury
-Prot Bond
Biggest Nerf (PvP/PvE):
-Most Paragon skills. I think the pve aspect of paragon got hit the worst but they are hurt in both types of play.
Biggest Buff (PvE):
-Fire eles were strengthened
Biggest Buff (PvP):
-Spoil Victor
Biggest Overall Buff!!!
-ALL NIGHTFALL ELITE SKILLS!!!
ok, before you flame on this comment, take a look at a list of all elite skills in the game (there is one on wiki). Make sure that the skills are catagorized in order of the chapter that they are part of. (again, this is on wiki). If you look at it, there are WAY MORE very good elite skills that came out in nightfall then any other chapter.
Last edited by Brian the Gladiator; Mar 13, 2007 at 10:57 PM // 22:57..
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Mar 14, 2007, 04:22 AM // 04:22
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#95
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Krytan Explorer
Join Date: Nov 2006
Guild: The Krimzon Odyssey [KO]
Profession: A/
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I never go anywhere without my Assassin's Promise/Dark Prison BOA sin. If an enemy doesn't die from a 4 attack combo with 2 dual attacks causing poison, bleeding, deep wound, 400+ damage, and ending with Blades of Steel, you shouldn't have been attacking that enemy alone in the first place.
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Mar 15, 2007, 08:16 PM // 20:16
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#96
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Academy Page
Join Date: Jul 2006
Location: Chillin' in the Guild Hall
Guild: The Incredible Three Stooges [TITS]
Profession: Mo/Me
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I think you are all missing one of the biggest nerf's ever... The MM Minion Limit Nerf...
I still remember going into SF with my MM and having minions standing on top of each other so they could fit in the corridors at times.....
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Mar 25, 2007, 04:11 AM // 04:11
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#97
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Ascalonian Squire
Join Date: Mar 2007
Guild: Union of the Desolated
Profession: E/D
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I think Minion Masters are good i remember the old times back in the old day when you could have like a bilion minions ahh good times good times.
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Mar 29, 2007, 03:32 PM // 15:32
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#98
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Ascalonian Squire
Join Date: May 2006
Guild: Justice Armed
Profession: R/E
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probally going to get flamed for this but what about pre Factions MM's you remember the MM armys of around 20 or more, that was changed slightly and made me sad
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Apr 07, 2007, 01:55 PM // 13:55
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#99
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Netherlands, Woerden
Guild: Glob of Ectospasm [GoE]
Profession: R/
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I nominate another skill. "Shields Up!".
R.I.P.
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Apr 14, 2007, 05:06 AM // 05:06
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#100
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Ascalonian Squire
Join Date: May 2005
Location: Texas
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Biggest Nerf:
Gale, and to a lesser extent Shock
Verata's Sacrifice - I have a picture somewhere with me controlling 37 minions..those were the days
Most recent AoE nerf - had to leave GW for a while as all I really enjoyed doing at the time was just farming here and there with friends or for financial gain
Zealot's Fire - I remember discovering that on my first monk way back in May 05...Watch Yourself+Cyclone Axe+Zealot's=my favorite "smiting monk" combo
Biggest Buff:
Fire Ele skill buffs - encouraged me to actually pick my original char, my ele, back up and play through nightfall with him, Mark of Rodgart+ConjureBarrage on my ranger=fun
Dash - Actually made it a viable running/fleeing solution
As for my real "Biggest Buff" I really don't know...none of the skill buffs in the past have had a real game changing influence on me :/
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